Blaine Hodge
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Blaine Hodge is an independent VR/AR/game developer with 24.3 years of experience. He has expertise in video games, gameplay, game design, and development, with a strong background in iOS, Android, PC, Mac, and game consoles. Blaine has successfully released four successful games on the Apple App Store and Google Play, and has also helped others bring their apps and games to fruition. He has extensive iOS experience with both game and app development. Blaine is skilled in various programming languages and has worked on platforms such as iOS, Android, Xbox 360, PS3, Wii, and PSP.
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About
Independent VR/AR/game developer, experienced with iOS, Android, PC, Mac and game consoles. Worked on both game and commercial app development. Already have self released four successful games on the Apple App Store and one on Google Play, with one more on the way. In addition to helping others bring their apps/games to fruition. Extensive iOS experience with both game and app development. Languages: Objective-C, C++, Swift, Python, C, C#, Lua, Java, Assembly Technologies: Multithreading, sockets, XML, JSON iOS: Xcode, In App Purchase, OpenGL ES, Cocoa, UIKit, Interface Builder, Core Animation, OpenAL Android: Eclipse, OpenGL ES, Native C++ using NDK Windows: Visual Studio, DirectX, OpenGL, wxWindows, MFC Web: HTML5, CSS Cloud hosted Linux server development 3rd Party SDKs: GameKit/Game Center, Facebook, OpenFeint, Bullet Physics, RenderWare Tools: Photoshop, Premiere Pro, Maya, numerous other 2D & 3D art packages Game Specialties: AI, Path Finding, Animation, 2D & 3D Graphics, Shaders, Physics Game Platforms: iOS, Android, Xbox360, PS3, Wii, PSP, PS2, Xbox, GameCube Requirement gathering, design, task planning, estimating, scheduling, execution. ... And always enjoy learning more.
...See MoreWork Experience
ai game vr app developer
Computer Games
Blaine Hodge's Professional Milestones
- Software Engineer (1999-06-01~2002-12-01): Successfully developed and executed complex software projects, delivering high-quality results on time and within budget.
- Lead Programmer / Studio Co-Founder (2006-06-01~2009-02-01): Developed innovative software solutions, driving continuous improvement and customer satisfaction.
Skill
Video Games
Gameplay
Game Design
Game Development
Opengl
Objective C
Lua
Artificial Intelligence
Python
C++
Xbox 360
Iphone
Animation
Scripting
Ios Development
Unity3d
Mathematics
Gameplay Programming
Mobile Games
Game Logic
Mobile Applications
Physics
Rendering
Machine Learning
Visual Effects
Neural Networks
Natural Language Processing
Android
Ios
Graphic Design
Havok
Photoshop
Interface Builder
Android Development
Opengl Es
Openal
Json
Xml
Sockets
Socket Programming
Bullet Physics
Linux
Cloud Computing
Certification
Colleagues
Feargus Urquhart
Chief Executive Officer
Darren Monahan
Chief Information Officer
Riff Fernberg
President
nancy heaton
Vice President
Leonard Boyarsky
co-game director creative director on the outer worlds at obsidian entertainment
Other Named Blaine Hodge
Frequently asked questions
We found 2 Blaine Hodge's email addresses
Blaine Hodge's social media include: Linkedin,
Blaine Hodge works for Obsidian Entertainment
Blaine Hodge's role in Obsidian Entertainment is ai game vr app developer
Blaine Hodge works in the industry of Computer Games
Blaine Hodge's colleagues are Feargus Urquhart,Darren Monahan,Riff Fernberg
Blaine Hodge's latest job experience is ai game vr app developer at Obsidian Entertainment