Carlos Vázquez
Visual Development Artist@ Academy of Art University
San Francisco Bay Area
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Carlos Vazquez is a San Francisco-based graphic designer, illustrator, and visual development artist with 9 years of experience. He has worked for various companies and clients, including Enemy Spawn, Big Grin Productions, Playstudios, Salesforce, and Cartoon Network/Warner Bros. Animation. Carlos holds a Bachelor of Fine Arts in Graphic Design from the Escuela de Artes Plasticas and a Master of Fine Arts in Animation and Concept Art from the Academy of Art University. He has also worked at Portfolio Entertainment, Warner Bros. Animation, and PLAYSTUDIOS. Carlos is known for his expertise in character design and his ability to create impactful visuals.
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Emails and Phone Numbers

@playstudios.com
+1 833927****
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About

Born and raised in Guayama, Puerto Rico, Carlos M. Vázquez is a San Francisco-based graphic designer, illustrator and visual development artist with a focus on character design. He has held positions as Character Designer, Art Director, and Visual Development Artist for companies and clients such as Enemy Spawn, Big Grin Productions, mobile gaming company Playstudios, Salesforce, and Cartoon Network / Warner Bros. Animation (Animaniacs). He holds a Bachelor of Fine Arts in Graphic Design from the Escuela de Artes Plasticas in San Juan, Puerto Rico, and graduated in 2015 with a Master of Fine Arts in Animation and Concept Art from the Academy of Art University in San Francisco.

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Work Experience

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Carlos Vázquez's Professional Milestones

  • Character Designer | Prop Designer (2019-02-01~2019-06-01): Creating memorable characters and props that captivate audiences and leave a lasting impact.
  • Junior Production Artist (2016-06-01~2017-06-01): Creating stunning productions that exceed client expectations and increase brand recognition.
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Education

Academy of Art University
Academy of Art University

Visual Development

1325376000-1420070400
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