Christopher Rippey
Indie Game Developer@ SavePay
Henderson, Nevada, United States
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Christopher Rippey is an eager and driven Product Manager with 13.4 years of experience in video games, 3D modeling, game design, Microsoft Office, and social media. He is currently working for a startup that is looking to change the tech industry and improve the world of games. Christopher has worked with a team of talented students and founded a small indie company called G.O.A.T. Studios, LLC. He has a strong background in video game development and has worked on various projects with extremely talented individuals. Christopher is known for his problem-solving skills, problem-solving abilities, and ability to work effectively in a fast-paced environment.
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@gmail.com
@mz.com
+1 307782****
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About

Preset/Future: I am an eager and driven Product Manager currently working for startup that is looking to change the tech of the future! At heart, I am a PM/Game Producer, always looking for new opportunities to expand my skill set and continue to improve the world of games we live in today! Past: In 2016, I worked with a small team of talented students from the University of Utah's EAE Capstone program and founded a small indie company called G.O.A.T. Studios, LLC. Through which officially published our very first game titled Year of the Gear on the Google Play Store and the Amazon App Store. Afterwards, I started my video game career in QA and through time, hard word and perseverance, worked my way up to Production where I found my true calling in the industry. Working for different gaming companies on all manners of projects with extremely talented individuals has been an unbelievable experience and taught me so much about all disciplines and all the intricacies/in's and out's of video games. As a PM/Producer, you are a problem solver or "glue" of sorts, between everything and everyone. Working with individuals from all practices, ensuring all parties have what is needed, timelines and deadlines are kept and maintained, problems are triaged efficiently - production helps make it so the well oiled machine keeps moving in the right direction. It's the role, or pair of shoes, that I have filled that has spoken to me most in the industry and is something I have a true passion and love for. Frankly, games are awesome and I love working on them and hope to continue doing so in the future!

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Work Experience

Las Vegas, Nevada, US

Financial Services

3
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Christopher Rippey's Professional Milestones

  • Game Designer (2017-05-01~2018-08-01): Crafting visually captivating and immersive game designs to create a seamless and immersive gaming experience.
  • Product Manager (2020-03-01~): Successfully launched new product lines, driving revenue growth and brand recognition.
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Education

University of Utah
University of Utah

Video Game Design

2012-2016
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