Evan May
Staff Engineer@ OpenGov Inc.
Watertown, Massachusetts, United States
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Evan May is a highly experienced professional with 15.7 years of work experience in the game industry. He has a strong skill set in various programming languages and technologies such as Lua, Unity3D, C#, and JavaScript. Evan has worked in both the web development industry and as a staff engineer, focusing on game design, programming, scripting, and UI design. He is known for his ability to coordinate engineering vision and direction, ensuring all engineers are committed to long-term technical goals. Evan has held positions at OpenGov Inc., Buildium, Wayfair, and Xerox, gaining valuable experience in the field.
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Colleagues

Emails and Phone Numbers

@buildium.com
@buildium.com
@groupon.com
@gmail.com
+1 888414****
+1 617848****
+1 617538****
+1 650336****
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About

After working in the game industry for nearly 4 years, holding many different positions and responsibilities during that time (including game design, programming, scripting, level design, and UI design), I switched paths to work within the web development industry instead. I enjoy working with multiple teams to coordinate the engineering vision and direction while ensuring all engineers are fully committed to the departments long term technical goals. Specialties: C++, C#, Scheme, Lisp, Java, Doomscript, IdTech Engine, Lua, Unity Engine, Trinigy Engine, ASP, SQL, PHP, MySQL, Javascript (jQuery, Mustache, Backbone, Angular)

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Work Experience

6525 Crown Blvd , San Jose, CA, 95160, US

Software Development

689
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Evan May's Professional Milestones

  • Engineer Ii (2012-02-01~2014-12-01): Designing and implementing innovative solutions to optimize performance and exceed client expectations.
  • Event Design (2010-03-01~2010-06-01): Successfully executed complex design projects, exceeding client expectations and meeting the needs of every guest.
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Education

Worcester Polytechnic Institute
Worcester Polytechnic Institute

Computer Science,

Bachelors,

Bachelor Of Science

2004-2008