Fey Vercuiel
associate ux development director at king@ King
Brighton And Hove, United Kingdom
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Fey Vercuiel is a highly experienced professional with 18.5 years of work experience in user interface design, flash, user experience, illustration, and game development. Based in London, United Kingdom, Fey has a proven track record of scaling large design teams and building diverse intersectional organizations. They are known for delivering innovation in well-established IPs and making data-informed decisions. Fey is recognized for their empathy and caring leadership, allowing them to retain talent in a business. With a versatile background in both UI and UX, Fey is able to contribute to the design and art direction of a title.
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Research Details
Skills & Insights
Colleagues

Emails and Phone Numbers

@studiogobo.com
@king.com
@bistudio.com
@womeningames.org
@king5.com
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About

Proven track record of: - Scaling large design teams (40+) - Building diverse intersectional organisations (60%+ from a diverse background) - Delivering innovation in well established IPs - Advocating for user needs in an ever complex product landscape with unique business needs - Making data-informed decisions balanced with years of experience working in different production environments) Stand-out qualities: - 17+ years of experience in design - Shipped 7 AAA/Mobile titles - Worked in RTS, 4X, FPS, Battle Royale, MMO, Casual and Action Adventure genres - Recognised as a highly empathic and caring leader that puts the health of teams first, able to retain talent in a business. - Extremely versatile background in both UI and UX being able to contribute to the Design and Art direction of a title framed around the needs of the player.

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Work Experience

Malmskillnadsgatan 19, Stockholm, 111 57, SE

Entertainment Providers

5329
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Fey Vercuiel's Professional Milestones

  • Senior Ui Artist - Halo Wars 2 (2015-11-01~2016-10-01): Creating stunning user experiences using immersive VR experiences, surpassing user expectations and driving brand awareness.
  • User Interface Artist - Assassin's Creed: Rogue & Assassin's Creed: Origins (2013-08-01~2015-09-01): Elevated user experience by using a visually stunning and user-friendly interface to create a seamless and visually pleasing experience.
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Education

Animation Mentor
Animation Mentor

"advanced Studies In Character Animation"

2008-2009
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