Jean-François Morin
Assistant Director (realisation) / Cinematic Design chez Ubisoft Montréal@ Ubisoft Montréal
Montreal, Quebec, Canada
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Jean-Francois Morin is an Assistant Director on Cinematic Design at Ubisoft, with 17.7 years of work experience. He has worked on various AAA games and animation departments, including cinematics with animated cameras and key-framed animation. Additionally, he has expertise in Cin design and AC brand. Currently, he is using Ubisoft's Motion Builder for motion capture and 3Dsmax for pure key-frame. Jean-Francois Morin is based in Montreal, Canada.
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About

I am currently working as an Assistant Director on Cinematic Design at Ubisoft. I had the chance to work on many AAA games and on many animation departments, including cinematics with animated cameras and keyframed animation, scripted events, gameplay (navigation, cover system, fight systems, take-downs, 1st person animations). Lot of experience on cin design as well on the AC brand Beside the editor, the software I've been using the most at Ubisoft is Motion Builder for motion capture and 3dsmax back in the days for pure key-frame. You can see some of my latest work here: https://vimeo.com/user50150870

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Work Experience

5505, boul. Saint-Laurent, Montréal, Québec, H2T 1S6, CA

Computer Games

2222
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Jean-François Morin's Professional Milestones

  • Texture Artist (2006-02-01~2007-02-01): Created impactful and visually stunning designs that resonated with target audiences.
  • Senior 3D Animator (2007-06-01~2021-09-01): Creating stunning and visually stunning 3D animations for film and television productions.
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