Lorenzo Galletti
gameplay designer - vehicle handling designer@ Milestone s.r.l.
Ferrara, Emilia-romagna, Italy
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Lorenzo Galletti is a highly skilled professional with 11.1 years of experience in graphic design, 3D modeling, Photoshop, project management, and graphic design. He has worked as a salesperson at Decathlon Italia, a designer at Simoni Racing SRL, and a salesperson at Formore Studio. Lorenzo also served as a gameplay designer at Milestone, a leading videogame company, and worked on various video games such as MotoGP 17, MXGP3, Supercross The Game, Gravel, and MXGP PRO. He has a strong background in the gameplay and AI industry and is currently working as a pilot in video games.
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Emails and Phone Numbers

@milestone.it
+39 701400****
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About

Nel corso di questi anni ho acquisito esperienze lavorative come venditore presso Decathlon Italia, grafico presso Simoni Racing SRL, stage come Designer presso Formore Studio e venditore di automobili presso la Concessionaria Cavour. Ho lavorato come Gameplay Designer per Milestone, azienda leader nel settore dei Racing Videogame, partecipando allo sviluppo di cinque videogiochi, MotoGP 17, MXGP3, Supercross The Game, Gravel e MXGP PRO con l'utilizzo di Unreal Engine. All'interno del team di Gameplay e AI, mi sono occupato della fisica dei veicoli a due e quattro ruote, cercando di tradurre la mia esperienza come pilota nei videogiochi.

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Work Experience

Viao Olona, 2, Milan, MI, 20123, IT

Computer Games

305
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Lorenzo Galletti's Professional Milestones

  • Videomaker: Created captivating videos that captivated audiences and captivated audiences.
  • Gameplay Designer (2017-02-01~2018-06-01): Designing immersive and immersive gaming experiences for the entire game.
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