Oliver Kirchhoff
freelance 3d generalist with over 20 years of professional vfx experience@ Industrial Light & Magic
Las Piñas, National Capital Region, Philippines
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Oliver Kirchhoff is a highly experienced VFX nomad with 28 years of 3D experience. He has worked for renowned companies like BMW, Siemens, ABB, Kuka, and more. Oliver has a strong background in 3D CAD and simulation for the metal manufacturing industry, with clients ranging from BMW to Siemens. He has also worked for the Visual Effects industry, specializing in visual effects for TV shows, feature film, and commercials. Oliver is known for his flexibility, team leadership, artistry, mentorship, and production coordination. He is skilled in various tools and tools, including Maya, Nuke, ZBrush, and more.
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Emails and Phone Numbers

@gmail.com
@thekirchhoffs.com
@gmail.com
@wetafx.co.nz
@ilm.com
+63 644909****
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About

I'm a VFX nomad, and I love it! My profession gives me the opportunity to not just travel to different countries like a tourist, but actually live there and socialize with the people. It enriches my life. I have 28 years of 3d experience. The first 8 years were focused on 3d CAD and 3d simulation for the metal manufacturing industry. My customers have been industry giants like BMW, Siemens, ABB, Kuka, etc.For the last 20 years, I worked for the Visual Effects industry doing the visual effects for tv shows, feature film, and commercials. About 9 years of those 20 years happened outside of my home country Germany.Flexibility is one of my strengths. I can be a team leader, an artist, a mentor, a developer, or a production coordinator.In those years, I mastered many skills and tools. Maya: Generalist, Shading, Lighting, Rendering, Rigging, Dynamics, Mel, Python, R&D, Pipeline & FX 3dequalizer: Camera and Object Tracking, Motion Capturing, Stereoscopic, Python Houdini: Procedural modeling, Dynamics (particles, fluids, and rigid body), Volumes and Voxels, Heightfield terrains, Tool development, Crowd simulations, Solaris/USD EpicGames Unreal: Level design, Shader development, Niagara, BluePrint development, VR, Virtual Production Additional skills: Zeno, Nuke, ZBrush, Reality Capture, 3ds Max, Substance Painter, Substance Designer, Fusion, Photoshop, SolidWorks, Inventor, Sketchup, Massive Crowd, MathCAD, Mathematica, MS Office, ...

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Work Experience

San Francisco, CA, 94129, US

Entertainment Providers

3122
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Oliver Kirchhoff's Professional Milestones

  • Crowd Simulation Team Member (2015-05-01~2018-09-01): Successfully supported cross-functional teams in implementing innovative crowd simulations, enhancing the overall performance and performance.
  • Senior Camera Technical Director (2011-11-01~2013-10-01): Led camera technology development, delivering cutting-edge models to enhance the operational efficiency of the company.
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Education

Hochschule München University of Applied Sciences
Hochschule München University of Applied Sciences

Mechanical Engineering

1993-1998