Ozan Can ACAR, MSc
game ai developer at slipgate ironworks phd candidate@ Slipgate Ironworks
Ankara, Turkey
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Ozan Acar is an experienced professional with 8.5 years of work experience in various roles. He possesses skills in Unity, object-oriented programming, C++, programming languages like C#, and C#. Currently, he is pursuing a PhD in Software Engineering. Ozan has a Master's Degree in Computer Engineering and is currently working as an AI architect in a department focused on game AI. He has experience with both Unreal Engine and Unity 3D Engine, as well as VFX enthusiast.
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Emails and Phone Numbers

@havelsan.com.tr
@slipgate-ironworks.com
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About

I have a Master's Degree in Computer Engineering. Currently doing my PhD at Software Engineering. My master thesis was about Anomaly Detection in Stream Data. In my thesis, to detect anomalies, I proposed a threshold value based on the predictions of regression models and I had very successful results (on Yahoo! Anomaly Benchmark). In my PhD thesis I'm utilizing a gamified Cellular Automata environment and agents playing on this environment (equip with search methods like Monte Carlo Search Tree) to generate pseudo random numbers. I've been developing games since my collage years. I'm specialized in Game AI, Currently working as an AI architect in a department that focuses on ‘serious games’. I have experience with both Unreal Engine and Unity 3D Engine. Also, I'm a VFX enthusiast.

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Work Experience

Sofiendalsvej 88b, Aalborg, Nordjylland, 9200, DK

Computer Games

97
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Ozan Can ACAR, MSc's Professional Milestones

  • Software Engineer: Designing and implementing cutting-edge software solutions to optimize business processes and enhance user experience.
  • Game AI Developer (2022-11-01~): Creating and optimizing AI solutions for immersive and immersive gaming experiences.
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Education

Atılım Üniversitesi
Atılım Üniversitesi

Bilgisayar Yazılımı Mühendisliği

2019-2024
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