Paulo Alcobia Francisco
Tell me more about Paulo Alcobia Francisco?
Paulo Francisco is a highly experienced architect with 28.8 years of work experience. He possesses a wide range of skills including 3D visualization, AutoCAD, rendering, and urban planning. Based in Austria, Paulo has worked at Bongfish GmbH and Parque EXPO 98, S.A. in various architectural and 3D visualization roles. With a strong background in game development and architectural design, Paulo has a proven track record of delivering high-quality results.
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Emails and Phone Numbers
Work Experience
Technical Artist
Computer Games
Paulo Alcobia Francisco's Professional Milestones
- Technical Artist (2017-12-01~): Creating stunning and realistic designs that captivate audiences and enhance the visual appeal of brands.
- Architect And 3d Visualization (2000-01-01~2015-01-01): Transformed the company's architectural and 3D visualization industries by implementing innovative strategies and enhancing visual storytelling.
Skill
Architecture
3d Visualization
Autocad
Rendering
Cad
Urban Planning
Photoshop
3d Studio Max
3dsmax
Urban Design
Urbanism
Architectural Design
Adobe Photoshop
Sketchup
Vray
Autolisp
Game Development
Video Games
Texturing
Zbrush
Autodesk 3ds Max
Substance Designer
Unreal Engine
Procedural Generated Content
Certification
Colleagues
Other Named Paulo Alcobia Francisco
Frequently asked questions
Paulo Alcobia Francisco's social media include: Linkedin,
Paulo Alcobia Francisco works for Bongfish GmbH
Paulo Alcobia Francisco's role in Bongfish GmbH is Technical Artist
Paulo Alcobia Francisco works in the industry of Computer Games
Paulo Alcobia Francisco's colleagues are Taisa Orlitsch,Serkan Beyazkilic,Gabriele Hebart
Paulo Alcobia Francisco's latest job experience is Technical Artist at Bongfish GmbH