Rob Starr
lead cinematic lighting artist at electronic arts ea @ Electronic Arts (EA)
Vancouver, British Columbia, Canada
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Rob Starr is a highly experienced lead cinematic lighting artist with 18 years of experience in lighting, compositing, and modeling on various TV, film, and video game productions. He specializes in creating high-quality pre-rendered content in a real-time engine environment. Rob has a strong skill set in software such as Frostbite, Unreal, Unity, Maya, Nuke, and Photoshop. He has worked at prominent companies like Coalition Greenwich, Bardel Entertainment, and Electronic Arts (EA). Rob is currently based in Vancouver, Canada.
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Emails and Phone Numbers

@ea.com
@me.com
@gmail.com
@grantstream.com
+1 650628****
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About

Lead cinematic lighting artist with 18 years experience in lighting/compositing/animating and modeling on a mix of TV, film and video game productions. My main focus is creating high quality pre-rendered content in a real-time engine environment. Software: Frostbite, Unreal, Unity, Maya, Nuke, Photoshop PORTFOLIO LINK: https://robstarr.artstation.com/

Work Experience

209 Redwood Shores Pkwy, Redwood City, CA, 94065, US

Entertainment Providers

30861
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Rob Starr's Professional Milestones

  • Senior Lighting Artist/generalist (2012-10-01~2012-11-01): Transformed visual narratives with innovative lighting techniques, elevating visual storytelling to new heights.
  • Lighting Artist (2005-12-01~2006-03-01): Creating stunning lighting masterpieces that captivate audiences and enhance the overall visual appeal of visual spaces.
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Education

Vancouver Film School
Vancouver Film School

Animation,

Visual Effects

2002-2003