Ruslan Mansurov
Technical Animator@ Behaviour Interactive
Greater Montreal Metropolitan Area
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Ruslan Mansurov is a highly experienced Character Rigger/Assistant Technical Director with 13.5 years of work experience. Based in Canada, he has a strong background in building rigs for various types of characters, animals, vehicles, mechanisms, and other props. Ruslan is skilled in using facial rigging systems and has expertise in building muscle systems with anatomically correct motion. He has a proven track record in team leadership, planning tasks, and sharing his knowledge. Ruslan is also proficient in writing technical documentation and has experience in supervising teams and VFX production.
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Emails and Phone Numbers

@ubisoft.com
@bhvr.com
@mikrosimage-animation.com
@osisoft.com
+1 514843****
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About

Character Rigger/Assistant Technical Director(Characters/Animation)Huge experience in building rigs for all type of characters, animals, vehicles, mechanisms and other propsWorking with different types of facial rigging systems and build it from scratch based on FACSStrong knowledge of human and animals anatomy, ability to build muscle systems with anatomically correct motionExperience in team leading, planning tasks, share and delegate responsibilitiesMaking masterclasses to share my knowledge, writing technical documentationAbility to learn fast new software using technical documentation and tutorialsProblem solving, fast and efficient way of thinking to find different solutions and select the most suitableExperience in different game engines as technical artist, character riggerExperience in supervising different teams - riggers, modelers, technical animators, animatorsBase knowledge in all aspects of games and VFX productionProgramming skills

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Work Experience

6666, rue St-Urbain, Montréal, Québec, H2S 3H1, CA

Computer Games

1274
Phone
+1 5148434484
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Ruslan Mansurov's Professional Milestones

  • Technical Director (2022-09-01~2023-01-01): Transformed technical processes to optimize efficiency and drive sustainable growth.
  • Character Rigger (2019-12-01~2022-09-01): Creating high-quality characters, enhancing the overall visual and spatial consistency of the project, and creating compelling characters.
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Education

Bauman Moscow State Technical University
Bauman Moscow State Technical University

Анимационные И Интерактивные Технологии,

Видеографика И Специальные Эффекты,

Анимационные И Интерактивные Технологии, Видеографика И Специальные Эффекты

2011-2011
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