Sebastiano Mandalà
i make things happen in games more than in reality c# fan dod ecs expert technical direction is the specialty working on multiplayer games as service f2p for more than 10 years made robocraft & svelto ecs@ Core Loop
Portsmouth, Portsmouth, United Kingdom
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Sebastiano Mandala is a highly experienced game developer veteran with over 20 years of work experience. He specializes in Unity3D, game programming, and gameplay. Based in Portsmouth, United Kingdom, Sebastiano believes in the importance of technical leadership to ensure the success of products and ensure budget allocation. He is also the creator of Svelto ECS and Svelto Tasks open source frameworks. Sebastiano's technical expertise includes designing software architectures, optimizing processes, and preventing development issues. He is also the creator of open source frameworks and has a blog and blog.
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@tiscali.it
@coreloop.ai
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About

I am a game developer veteran working in the industry for 20 years. My know-how covers many aspects of a videogame production, from development to management, hiring and mentorship, with a special focus on online games as service. I believe that any company needs a strong technical leadership to guarantee the success of its products and ensure that the budget is rightly invested on the most complex aspect of the production. I believe in clear communication and common sense. I am not an advocate of getting things done, but rather of getting things done right! My technical expertise includes: designing complete software architectures from scratch (c++/c#), optimizing processes, predicting and preventing development issues. I am the creator of the Svelto ECS and Svelto Tasks open source frameworks available on github: https://github.com/sebas77. My blog is http://sebaslab.com and you can follow me on twitter at: https://twitter.com/sebify

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Work Experience

Computer Games

21
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Sebastiano Mandalà's Professional Milestones

  • Senior C++ Programmer / Unreal Graphic Programmer (2009-10-01~2011-11-01): Developed and executed complex C++ projects, achieving high efficiency and resolving complex issues.
  • Founder And C++ Lead Programmer (2001-03-01~2006-04-01): Building scalable and efficient programming systems, resulting in improved performance and streamlining processes.
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