Sebastiano Mandalà
Tell me more about Sebastiano Mandalà?
Sebastiano Mandala is a highly experienced game developer veteran with over 20 years of work experience. He specializes in Unity3D, game programming, and gameplay. Based in Portsmouth, United Kingdom, Sebastiano believes in the importance of technical leadership to ensure the success of products and ensure budget allocation. He is also the creator of Svelto ECS and Svelto Tasks open source frameworks. Sebastiano's technical expertise includes designing software architectures, optimizing processes, and preventing development issues. He is also the creator of open source frameworks and has a blog and blog.
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About
I am a game developer veteran working in the industry for 20 years. My know-how covers many aspects of a videogame production, from development to management, hiring and mentorship, with a special focus on online games as service. I believe that any company needs a strong technical leadership to guarantee the success of its products and ensure that the budget is rightly invested on the most complex aspect of the production. I believe in clear communication and common sense. I am not an advocate of getting things done, but rather of getting things done right! My technical expertise includes: designing complete software architectures from scratch (c++/c#), optimizing processes, predicting and preventing development issues. I am the creator of the Svelto ECS and Svelto Tasks open source frameworks available on github: https://github.com/sebas77. My blog is http://sebaslab.com and you can follow me on twitter at: https://twitter.com/sebify
...See MoreWork Experience
i make things happen in games more than in reality c# fan dod ecs expert technical direction is the specialty working on multiplayer games as service f2p for more than 10 years made robocraft & svelto ecs
Technical Director
Computer Games
Sebastiano Mandalà's Professional Milestones
- Senior C++ Programmer / Unreal Graphic Programmer (2009-10-01~2011-11-01): Developed and executed complex C++ projects, achieving high efficiency and resolving complex issues.
- Founder And C++ Lead Programmer (2001-03-01~2006-04-01): Building scalable and efficient programming systems, resulting in improved performance and streamlining processes.
Skill
Unity3d
Game Programming
Game Development
Programming
Gameplay
Opengl
C++
C#
Computer Games
Social Games
Directx
Hlsl
Software Engineering
Unreal Engine 3
Gameplay Programming
Game Mechanics
Software Design
Game Engines
Actionscript
Algorithms
Cross Platform Development
Object Oriented Design
Optimization
Agile Project Management
Scrum
3d Engine Coding
Design Patterns
Leadership
Architecture Frameworks
Problem Solving
Team Management
Mmo Architecture And Development
Video Games
Lean Startup
Refactoring
Kanban
Software Development
Certification
Colleagues
Other Named Sebastiano Mandalà
Frequently asked questions
We found 4 Sebastiano Mandalà's email addresses
Sebastiano Mandalà works for Core Loop
Sebastiano Mandalà's role in Core Loop is i make things happen in games more than in reality c# fan dod ecs expert technical direction is the specialty working on multiplayer games as service f2p for more than 10 years made robocraft & svelto ecs
Sebastiano Mandalà works in the industry of Computer Games
Sebastiano Mandalà's colleagues are Sergii Oleinykov,Barbara Karolina Bernad,Kim Monses
Sebastiano Mandalà's latest job experience is i make things happen in games more than in reality c# fan dod ecs expert technical direction is the specialty working on multiplayer games as service f2p for more than 10 years made robocraft & svelto ecs at Core Loop