Siddharth Mohan
Principal Software Engineer@ MathWorks
Los Angeles, California, United States
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Siddharth Mohan is a graduate student at the University of Southern California, pursuing a M.S. Degree in Computer Science. He is currently pursuing his M.S. Degree in Computer Science and will graduate in December 2011. Siddharth has 15.4 years of work experience and possesses skills in C++, Objective C, C, JavaScript, and Java. He has worked on various projects, including multimedia authoring and playback tool, audio/video player development, and iOS game development. Siddharth has also developed a Facebook application and has experience in search and post-production.
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@mathworks.com
@usc.edu
@mathworks.com
+1 213400****
+1 508647****
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About

Graduate student at the University of Southern California, pursuing M.S. Degree in Computer Science and will graduate in December 2011USC ACADEMIC PROJECTSMultimedia Authoring and Playback Tool (JAVA)• Developed an authoring tool which was used to assemble media(audio, video, buttons), setup user interactivity and publish content• Developed an audio/video player which was used to play the published content while allowing users to interact with it• Audio Video synchronization was done using threads.• Functionalities such as importing, positioning, scaling visual media types were embedded• Interactive actions on visual media objects such as play, stop, pause, visibility, link to a website were implemented River Rescue (iPhone Game) (Objective C, MAYA)• Developed an iPhone game in which the objective was to rescue hostages, stuck in river, from animals using a rescue boat• Navigation was done using touch and accelerometer and collision detection, shortest distance first, physics were implemented3D Terrain Generator (C++, OpenGL)• Developed natural looking terrains using Mid–point displacement, Circles and Fault step algorithms• Height maps were mapped onto the mesh using color and texture mapping3D Graphics Library (C++)• Developed a graphics renderer which could perform space transformations, lighting, shading and texture mapping• Models were taken as input polygons(offset) format and the resulting rendered output was displayed as an MFC ApplicationComputer Animation (C++, JAVA, Processing, OpenGL, JOGL)• Developed a Particle System, L System and Ocean Surface Animation using the concepts of computer animation• 4D Perlin Noise, stack, queue, strings, binary tree and physics were usedFacebook Application (PERL, AJAX, JSON, JavaScript, Facebook Connect)• Developed a Facebook application that enables a user to search and post any video from Veoh to Facebook using APIs such as Facebook ConnectSpecialties: Languages: C, C++, JAVA, Objective C, ProcessingWeb Technologies: HTML, JavaScript, XML, DOM, JSP, CSS, AJAXPlatforms: Windows, iOS, Mac OS.Technologies/API/Libraries: Visual Studio, NetBeans IDE, Xcode, MATLAB, Eclipse, Cocos2d, OpenGL, JOGL, Adobe PhotoshopDatabaase: MYSQL

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Work Experience

1 Apple Hill Drive, Natick, MA, 01760, US

Software Development

7231
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Siddharth Mohan's Professional Milestones

  • Student Supervisor (2010-10-01~2011-12-01): Implemented efficient program strategies to improve student performance and achieve academic success.
  • Principal Software Engineer (2012-01-01~2012-11-01): Provided seamless technical assistance, resolving clients' issues promptly and ensuring seamless operations.
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Education

University of Southern California
University of Southern California

Computer Science

2010-2011
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