Stephane Gobron
EPFL (École polytechnique fédérale de Lausanne)
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Stephane Gobron is a highly experienced computer scientist with 22.9 years of work experience. He has a strong background in computer graphics, virtual reality, digital imaging, and computer science. Stephane has worked in various countries, including the US, France, and Japan. He has also managed a research group on cyber emotionsrelative models applied to virtual reality during 3 years at EPFL. Currently, he is leading the Image Processing & Computer Graphics group at the School of Engineering of HE-Arc, University of Applied Sciences of Western Switzerland, focusing on Serious Games and VR. Stephane is also involved in R&D projects and consortiums, including SG4R, Smart2Fry, and SG4H@
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About
After my studies in the US (B.Sc.), France (M.Sc.), and Japan (Ph.D.), I have been doing research and teaching in computer science especially computer graphics (INRIA & CNRS, France). More recently, I managed a research group on an fp7 EU projet CyberEmotionsrelative to emotional models applied to virtual reality during 3 years at EPFL (Switzerland). I'm currently leading the Image Processing & Computer Graphics group ("Groupe Imagerie") at the School of Engineering of HE-Arc, University of Applied Sciences of Western Switzerland where my research topics focus on Serious Games and VR. Among specific R&D projects and consortium I'm involved in: (1) 'SG4R', involves four labs of hes-so (applied sciences university), i.e. HEIG-Vd, hepia, hesav, and he-arc; (2) 'Smart2Fry' is a CTI (Swiss industrial R&D projet) relative to ecology and energy savings; (3) 'SG4H@W', Serious Game for Health at Work, anacademic to industry consortium organized by InnovArcprospecting the use of serious games to help reducing costs due to health at work. I'm also involved in the following activities: - International journal review [JR] or editorial committee [EC] member of International Journal of Computer Graphics [EC], Computers & Graphics [JR] and theJournal of Parallel and Distributed Computing [JE]. - Program committee or board review member of the following international conferences ISVC 2012, CiCP 2013, EvoApps 2014, WSCG'18, and GRAPP'18 - 1st Author of "WebGL par la pratique", PPUR; - conference organization: Gamification & Serious Games Symposium (GSGS 2016), 4-5 July, Neuchâtel, Switzerland. Specialties: Digital imaging, computer graphics, virtual reality, software engineering, and geometric modeling Applied to virtual crowds, real-time 3D reconstruction, weathering simulations, and cellular automata Currently managing an internal team for current the following projects: CYBEREMOTIONS and AERIALCROWDS Program committee member of CGI 2011 and GRAPP 2011
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associate professor specialized in virtual and mixted realities data visualization gamification and serious games
Associate Professor
Image Processing And Computer Graphics Group Manager
Stephane Gobron's Professional Milestones
- Professor | Image Processing | Computer Graphics | Group Manager (2018-01-01~): Successfully guided faculty in designing and implementing visually stunning and visual materials for film and television productions.
- Image Processing And Computer Graphics Group Manager (2011-08-01~): Optimized image processing and computer graphics processes, enhancing efficiency and enhancing overall performance.
Education
Virtual Reality
2009-2011Skill
Computer Graphics
Virtual Reality
Digital Imaging
Computer Science
Algorithms
Software Engineering
Real Time Simulation
Cellular Automata
Opengl
C++
Simulations
Programming
Geometric Modeling
Cellular Communications
Image Processing
Software Development
Latex
C
Gpgpu
R&d
Serious Games
Gamification
Game Technologies
Certification
Colleagues
Thomas Steiner
Head Of Cyberlearn Professor | Chief Executive Officer
Dr Iris Buunk
director of the scientific information center hes-so
Amalric Ortlieb
cto and co-founder at autonomyo
Michel Regamey
chief information officer at hes-so university of applied sciences and arts of western switzerland
Zarina Charlesworth
Program Director | Professor
Other Named Stephane Gobron
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Stephane Gobron works for Hes-so Haute École Spécialisée De Suisse Occidentale
Stephane Gobron's role in Hes-so Haute École Spécialisée De Suisse Occidentale is associate professor specialized in virtual and mixted realities data visualization gamification and serious games
Stephane Gobron's colleagues are Thomas Steiner,Dr Iris Buunk,Amalric Ortlieb
Stephane Gobron's latest job experience is associate professor specialized in virtual and mixted realities data visualization gamification and serious games at Hes-so Haute École Spécialisée De Suisse Occidentale
Stephane Gobron's latest education in EPFL (École polytechnique fédérale de Lausanne)